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See also:
Advance Prediction Master - Part II
Software System for Pick 5 and Pick 6 Games

Advance Prediction Master - Part III
Software System for Pick 5 and Pick 6 Games

Advance Prediction Master - Part V
Software System for Pick 5 and Pick 6 Games
Manuals
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Advance Prediction Master - Part IV
Software System for Pick 5 and Pick 6 Games

Prediction Mode
The system has three different prediction modes:

  • Contact5 (default)
  • Trans10
  • Bin16
The Contact5 method looks not only at the picked numbers but also their vicinity to project future results. This is a very new way of evaluating numbers and is one of the reasons why the system only needs very few previous entries and still creates very good predictions. Usually only one previous draw is needed for this mode.

Another relatively new method is the Trans10 method that evaluates the numbers based on their location within the field of all numbers. It is another very successful method and you should enter between 2 and 4 previous draws when selecting this method.

Bin16 (or Binary 16) is a very “straightforward” method that was created by me already years ago for one of my first commercial programs. It is more a strategy than a method. This mode allows you the entries of up to 10 previous draws.

Once again a warning: Do you use too many previous draws for your predictions. It is an “Urban legend” that the tracking and he input of years of previous results will help you for your selections. Just think: You are trying to pick the right numbers in the upcoming draws. So whatever happens currently is very important. Long-term statistics only give you results in the long-term not the short-term. Don’t forget that. It might be your key to success.

Prediction Type
The default is set to Cold/Hot. Even though the numbers selected are not cold or hot in the typical way the terms are used (cold numbers did not happen often lately, hot numbers are occurring more often) I still use the term here. They are more high rated numbers and low rated numbers expected by the system. The Cold/Hot selection is a very “conservative” one. The program uses a mix of both internal ratings for a good mix. The Cold selection is a more aggressive approach. You play numbers that are low rated, meaning there did not appear strongly during the evaluation. The Hot selection is the opposite and picks numbers that were heavily found during the evaluation. There are two more choices here: Adjusted Cold and Adjusted Hot. These choices are similar to Cold and Hot with the difference that Adjusted Cold contains also a few hot numbers, and Adjusted Cold contains a few cold numbers. During initial tests of the program these choices emerged as good options in certain games as well; so I kept them in the selection.

Prediction Flow
Another situation we noticed during testing you probably have seen situations like that yourself: Sometimes the numbers you pick are completely off. Nothing works; you always pick wrong. So I implemented a “reverse” version for the program for situations like that. If nothing works you can set the system to use exactly the numbers the other way around. High likely numbers become less likely and vice versa. It was in the test version and I thought it might be good to keep it in. It might another option to success.

This is more or less the description of the system. It fits the Advanced Prediction Master Pick 5 and Pick 6. Feel free to contact us with questions and comments at any time.

Good Luck!

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